

There's no doubt that the original Devil May Cry established ideas like Dante, Trish, juggle combos, the Devil Trigger and coined the phrase "Stylish Action", but DMC 3 gave us the concept of Dante's switchable styles, including Trickster, Gunslinger, Royal Guard and Swordmaster.
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Matt Walker: There's so much that DMC 3 did to set the course for the series that it's really hard to pick one thing. USgamer: Looking back on DMC 3's 15th anniversary, what strikes you as the biggest lasting impact it had on the series' trajectory? Dante wants to know if you're ready to rock on some Bloody Palace co-op. Walker even confirms that his zombified visage is going to make a cameo appearance in a certain other Capcom title that's just over a month away from release. After several years of near-silence, we've been in something of a Devil May Cry renaissance of late: Capcom's releasing a revamped version of DMC 3's Special Edition for the Nintendo Switch later this week, and last year's debut of DMC 5 saw Capcom and Itsuno breathe new life into the mainline series.Ĭapcom's Matt Walker, producer on both DMC 5 and DMC 3: Special Edition for the Switch, graciously answered some questions we had about DMC 3's legacy, the Switch port's new co-op and combat switching features, and what Devil May Cry fans should keep an eye out for in the future. The big anniversary isn't the only reason why it's worth looking back on DMC 3 now. Ultimately, the clarity of his team's vision practically redefined the series. While Hideki Kamiya, now of PlatinumGames, created Devil May Cry and gave a strong foundation for its slick action, DMC 3 was the first title that director Hideaki Itsuno supervised start-to-finish. It's a milestone anniversary for DMC 3, which was the series' last outing on the PlayStation 2 and is still widely hailed as Dante's best adventure yet. Is there something you think we should be reporting on? Email February 17, Devil May Cry 3 turned 15 years old.
